Medieval Woman - Realtime Bust

Personal project to practice creating more realistic characters in 3D, as well as getting aquainted with the workflow of creating realtime hair with hair cards. The hair (without eyebrows and eyelashes) is 22.492 tris and the project was rendered in UE5.

Software used:

Autodesk Maya, ZBrush, Blender, UE5, Photoshop, XGen, Substance 3D Painter, Marvelous Designer

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