Stylized Robots

Game-ready Stylized Robots which were designed and created during my studies at the Cologne Game Lab.
Both characters have two different texture sets and were sculpted in ZBrush, handpainted in Substance 3D Painter and rendered in Unreal Engine 5.
Personally, particularly fond of the little space guy.

Software used:

Autodesk Maya, ZBrush, Substance 3D Painter, UE5, Photoshop

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Chopping Board - 3D Model

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