Collaborative Project “Fisherman’s House
In this collaborative project I created a stylzed environment un UE5 together with my team. My main responsibility was the creation of various props, from concept art to final implementation, as well as general art direction and set dressing together with my team mates.
Software used:
Autodesk Maya, ZBrush, Subtsance 3D Painter, UE5, Photoshop