Art Deco - Realtime Environment

A stylized real-time environment rendered in Unreal Engine 5 and fully created by me. I started this project during my studies and finished it afterward to go through the complete process of creating a full environment.

All assets are sculpted and then painted by hand. I took great joy in taking inspiration from the Art Deco era as well as experimenting with stylization and getting more familiar with Unreal Engine's tools.

Software used:

Autodesk Maya, Blender, ZBrush, Substance 3D Painter, Substance 3D Designer, UE5

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Vanguard - 3D Model

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Fisherman's House - Realtime Environment