Vanguard

The final project of my bachelor degree at the Cologne Game Lab!
A stylized 3D character based on the amazing concept by hyung:

https://www.artstation.com/artwork/04ggvw

I worked on this project for 3 months along my thesis on female armor design in video games. It was a pleasure to dig into this topic and to be able to apply the hand-painting skills I have build up to a full character!

Software used:

Autodesk Maya, ZBrush, Substance 3D Painter, UE5

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Art Deco - Realtime Environment